Skip to main content

topPixel

Type​

property

Summary​

Specifies which entry in the color table is used for the color of a three-D object's raised edge.

Syntax​

set the topPixel of <object> to <colorNumber>

Description​

Use the topPixel property to change the top color of an object when the bit depth of the screen is 8 bits (256 colors) or less.

The topPixel property specifies which entry in the color table is used for an object's top color. It is similar to the topColor property, but is specified as an entry in the current color table, rather than as a color reference.

The color table can be set by changing the colorMap property.

Examples​

set the topPixel of player "Welcome" to 1

Value​

NameTypeDescription

value

The topPixel of an object is an integer between zero and (the screenColors - 1). It designates an entry in the current color table. By default, the topPixel for all objects is empty.

property: borderPixel, topColor

glossary: object, property, bit depth, bit, color reference, color table

keyword: integer

Compatibility and Support​

Introduced

LiveCode 1.0

OS

mac

windows

linux

ios

android

Platforms

desktop

server

mobile

Thank you for your feedback!

Was this page helpful?